I got level 59 before I got distracted and died. I had a score of 123,517.
Here's my setup, my weapons consisted of triple homing missiles on the front, left and right (homing missiles are very broken) and direct triple lasers on the back. My modifications were Repulsive shield, damage shield, (a very strong duo) healing and damage resistance.
Hello, I love this game. If you're planning update version, it would be good get other type of enemies after 15th minute - when you play it multipe times it starts to be repetetime after this time.
Hey I really like this game. I like the variations of weapons and boosts you can apply to each slot. Great idea, simple but varied and progressive. Its alot like my Asteroids of Life game...
This was really fun, it's a very solid "survivor" roguelike. If I were to make any changes maybe i would add more synergies and/or something to make it stand out
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I got level 59 before I got distracted and died. I had a score of 123,517.
Here's my setup, my weapons consisted of triple homing missiles on the front, left and right (homing missiles are very broken) and direct triple lasers on the back. My modifications were Repulsive shield, damage shield, (a very strong duo) healing and damage resistance.
The end will be in my nightmares
Hello, I love this game.
If you're planning update version, it would be good get other type of enemies after 15th minute - when you play it multipe times it starts to be repetetime after this time.
Hey I really like this game. I like the variations of weapons and boosts you can apply to each slot. Great idea, simple but varied and progressive. Its alot like my Asteroids of Life game...
https://quoisegames.itch.io/the-asteroids-of-life
This was really fun, it's a very solid "survivor" roguelike. If I were to make any changes maybe i would add more synergies and/or something to make it stand out